Class ReactionWheelArrayThermalModel
- Namespace
- NominalSystems.Classes
- Assembly
- NominalSystems.Classes.dll
[Nominal] This particular thermal model is able to attach to a thermal model on the reaction wheel array and is able to set the thermal properties of the wheels based on the wheel speeds.
[UniverseParent(typeof(ReactionWheelArray))]
public class ReactionWheelArrayThermalModel : UniverseModel
- Inheritance
-
ReactionWheelArrayThermalModel
Constructors
ReactionWheelArrayThermalModel()
Default constructor
protected ReactionWheelArrayThermalModel()
Fields
In_RWSpeedMsg
A reference to the reaction wheel speed message that has been added to the reaction wheel array attached.
public RWArraySpeedMessage? In_RWSpeedMsg
Field Value
Properties
ThermalAnalysis
Controls the thermal analysis type.
[ReadOnly]
public ThermalAnalysisType ThermalAnalysis { get; set; }
Property Value
Methods
Initialise(string)
Loads the thermal model from a CSV file and stores the data in the model. This will be able to use a lookup based on some parameter that is configured.
public void Initialise(string filePath)
Parameters
filePath
stringThe full file path to the particular lookup table
OnCreate()
Called when the object is created from the controller and has been attached to the parent object. By this point, it has been registered to the simulation and will run after the constructor.
protected override void OnCreate()
OnLoad(double)
Called after all of the data has been loaded from a save state on this object. This enables any post-load operations to be performed and extra data to be loaded from the metadata.
protected override void OnLoad(double time)
Parameters
time
double[s] The current clock time of the simulation
OnUpdate(double, double)
Called when the object should update from the simulation tick. This will take in a time and a step, where the time is the time of the clock before updating the object.
protected override void OnUpdate(double time, double step)