Class RWNullSpaceMappingSoftware
- Namespace
- NominalSystems.Classes
- Assembly
- NominalSystems.Classes.dll
[Nominal] This module uses the Reaction Wheel (RW) null space to slow down the wheels. The resulting motor torques are superimposed on top of the attitude feedback control RW motor torques.
public class RWNullSpaceMappingSoftware : Software
- Inheritance
-
RWNullSpaceMappingSoftware
Constructors
RWNullSpaceMappingSoftware()
Default constructor
protected RWNullSpaceMappingSoftware()
Fields
In_MotorTorqueArrayMsg
The input array motor torque commands that are to be updated by this module
public MotorTorqueArrayMessage? In_MotorTorqueArrayMsg
Field Value
In_RWArrayConfigMsg
The reaction wheel configuration
public RWArrayConfigMessage? In_RWArrayConfigMsg
Field Value
In_RWArraySpeedMsg
The reaction wheel speeds
public RWArraySpeedMessage? In_RWArraySpeedMsg
Field Value
OmegaGain
The gain factor applied to the RW speeds
[Unit(UnitType.NONE)]
public double OmegaGain
Field Value
Out_MotorTorqueArrayMsg
The updated output array motor torque commands
public MotorTorqueArrayMessage? Out_MotorTorqueArrayMsg
Field Value
Methods
Initialise()
This method is called whenever some key parameters are changed and any new local variables are required to be recalculated. This can be called by the software chains if a configuration of some values are updated.
public override void Initialise()
OnBegin(double)
Called when the object is beginning ticking for the first time. This is when the simulation calls the very first tick and will run before the update call.
protected override void OnBegin(double time)
Parameters
time
double[s] Current time of the simulation before the tick
OnCreate()
Called when the object is created from the controller and has been attached to the parent object. By this point, it has been registered to the simulation and will run after the constructor.
protected override void OnCreate()
OnLoad(double)
Called after all of the data has been loaded from a save state on this object. This enables any post-load operations to be performed and extra data to be loaded from the metadata.
protected override void OnLoad(double time)
Parameters
time
double[s] The current clock time of the simulation
OnUpdate(double, double)
Called when the object should update from the simulation tick. This will take in a time and a step, where the time is the time of the clock before updating the object.
protected override void OnUpdate(double time, double step)