Class GroundSensorComputer
- Namespace
- NominalSystems.Classes
- Assembly
- NominalSystems.Classes.dll
[Nominal] The ground sensor operation computer is a high level computer that can communicate with all systems onboard a ground sensor. It is able to interface with the pointing and sensor and produce commands that the
public class GroundSensorComputer : Computer
- Inheritance
-
GroundSensorComputer
Constructors
GroundSensorComputer()
Default Constructor
protected GroundSensorComputer()
Methods
Initialise()
Initialises the computer and attempts to connect up all the parameters and components together that are required for the computer to function. This is a spacecraft computer specific initialisation.
public bool Initialise()
Returns
- bool
A successful initialisation
OnBegin(double)
Called when the object is beginning ticking for the first time. This is when the simulation calls the very first tick and will run before the update call.
protected override void OnBegin(double time)
Parameters
time
double[s] Current time of the simulation before the tick
OnCreate()
Called when the 'Component' is created from the controller.
protected override void OnCreate()
OnLoad(double)
Called after all of the data has been loaded from a save state on this object. This enables any post-load operations to be performed and extra data to be loaded from the metadata.
protected override void OnLoad(double time)
Parameters
time
double[s] The current clock time of the simulation
OnUpdate(double, double)
Called when the object should update from the simulation tick. This will take in a time and a step, where the time is the time of the clock before updating the object.
protected override void OnUpdate(double time, double step)