Class CoarseSunSensorArray
- Namespace
- NominalSystems.Classes
- Assembly
- NominalSystems.Classes.dll
[Nominal] Defines a constellation of Coarse Sun Sensors. This is able to handle some of the constellation metrics and produce an output about the total amount of constellation values.
public class CoarseSunSensorArray : PhysicalObject
- Inheritance
-
CoarseSunSensorArray
Constructors
CoarseSunSensorArray()
Default constructor
protected CoarseSunSensorArray()
Fields
Out_CSSArrayConfigMsg
CSS Constellation configuration message
public CSSArrayConfigMessage? Out_CSSArrayConfigMsg
Field Value
Out_CSSArrayDataMsg
Holds the constellation interface message with the sensor data
public CSSArrayDataMessage? Out_CSSArrayDataMsg
Field Value
Properties
NumCSS
Count of CSS added to the constellation
[Unit(UnitType.NONE)]
[ReadOnly]
[Metadata(ContainedIn = "Out_CSSArrayConfigMsg")]
public int NumCSS { get; }
Property Value
Methods
OnCreate()
Called when the 'Component' is created from the controller.
protected override void OnCreate()
OnHierarchyChanged()
An event that is executed when some object within the chain of components in the hierarchy is added or removed from the system. This can be used to recalculate physics or create a new list of objects.
protected override void OnHierarchyChanged()
OnLoad(double)
Called after all of the data has been loaded from a save state on this object. This enables any post-load operations to be performed and extra data to be loaded from the metadata.
protected override void OnLoad(double time)
Parameters
time
double[s] The current clock time of the simulation
OnUpdate(double, double)
Called when the object should update from the simulation tick. This will take in a time and a step, where the time is the time of the clock before updating the object.
protected override void OnUpdate(double time, double step)