Class Vessel
- Namespace
- NominalSystems.Universe
- Assembly
- NominalSystems.Universe.dll
[Nominal] This class defines a vessel that can represent the state of a particular object at sea level based. This can also be used to connect to maritime data-streams and represent a position of a vessel. This object will always exist on the surface of a WGS-84 (World Geodetic System) globe, which is the true non-spherical shape of the Earth.
public class Vessel : Vehicle
- Inheritance
-
Vessel
- Extension Methods
Constructors
Vessel()
Default constructor
protected Vessel()
Fields
MMSI
The unique identifier for the ship using the Maritime Mobile Service Identity (MMSI) number.
[Unit(UnitType.NONE)]
public int MMSI
Field Value
Speed
The speed of the vessel in meters per second along the surface of the Earth's water.
[Unit(UnitType.METRE_PER_SECOND)]
public double Speed
Field Value
Properties
Heading
The degree of heading angle that is clockwise from true north relative to the surface of the Earth.
[Unit(UnitType.DEGREE)]
public double Heading { get; set; }
Property Value
Methods
OnCreate()
Called when the 'Component' is created from the controller.
protected override void OnCreate()
OnLoad(double)
Called after all of the data has been loaded from a save state on this object. This enables any post-load operations to be performed and extra data to be loaded from the metadata.
protected override void OnLoad(double time)
Parameters
time
double[s] The current clock time of the simulation
OnUpdate(double, double)
Called when the object should update from the simulation tick. This will take in a time and a step, where the time is the time of the clock before updating the object.
protected override void OnUpdate(double time, double step)
Parameters
time
double[s] Current time of the simulation before the update
step
double[s] The time-step to update during this tick
SetLocation(double, double, double, string)
Updates the location of the ground body relative to the planet. If the location needs to be changed during the runtime, this function should be called and not the updating of the fields.
public override void SetLocation(double latitude, double longitude, double altitude, string planet = "earth")