Enum RotationType
- Namespace
- NominalSystems.Universe
- Assembly
- NominalSystems.Universe.dll
[Nominal] This defines the type of rotation that is defined for the non-orbital trajectories, which include being able to use real lookup data or using some form of attitude data.
public enum RotationType
Fields
Attitude = 2
Data for the attitude will be read from the lookup table and will be stored in MRPs.
ENUFrame = 4
Data for the rotation will be in the East, North, Up (ENU) frame
Integration = 0
The default rotation type if there is no information about the rotation of the lookup. If this is the case, the object will be moved with the integration state.
NEDFrame = 5
Data for the rotation will be in the North, East, Down (NED) frame
SEZFrame = 3
Data for rotation will be in the South, East, Zenith (SEZ) frame
Velocity = 1
This type of rotation will compute the rotation attitude vector based on the direction of velocity.