Table of Contents

Enum RotationType

Namespace
NominalSystems.Universe
Assembly
NominalSystems.Universe.dll

[Nominal] This defines the type of rotation that is defined for the non-orbital trajectories, which include being able to use real lookup data or using some form of attitude data.


public enum RotationType

Fields

Attitude = 2

Data for the attitude will be read from the lookup table and will be stored in MRPs.

ENUFrame = 4

Data for the rotation will be in the East, North, Up (ENU) frame

Integration = 0

The default rotation type if there is no information about the rotation of the lookup. If this is the case, the object will be moved with the integration state.

NEDFrame = 5

Data for the rotation will be in the North, East, Down (NED) frame

SEZFrame = 3

Data for rotation will be in the South, East, Zenith (SEZ) frame

Velocity = 1

This type of rotation will compute the rotation attitude vector based on the direction of velocity.