Class TransmitterStorageModel
- Namespace
- NominalSystems.Classes
- Assembly
- NominalSystems.Classes.dll
[Nominal] This implements a model on the transmitter that can be connected to a partitioned storage system and pulls data from the buffer and attempts to transmit the messages whenever in access.
public class TransmitterStorageModel : UniverseModel<Transmitter>
- Inheritance
-
TransmitterStorageModel
Constructors
TransmitterStorageModel()
Default constructor
protected TransmitterStorageModel()
Fields
ForceTransmit
This flag overrides the Access message and attempts to transmit regardless if it is valid.
public bool ForceTransmit
Field Value
In_AccessMsg
A reference to the access message between a ground station and the spacecraft that this transmitter is added to.
public AccessMessage? In_AccessMsg
Field Value
MessageWriter
A reference to the message writer associated with the transmitter that can be used for sending data.
public DataStorageMessageWriter? MessageWriter
Field Value
Methods
OnUpdate(double, double)
Called when the object should update from the simulation tick. This will take in a time and a step, where the time is the time of the clock before updating the object.
protected override void OnUpdate(double time, double step)