Editor: Creating a Basic Simulation
Description
The video demonstrates how to create a basic simulation using the Nominal Editor. It showcases how to use level blueprints in Unreal to spawn a spacecraft, set its orbit, and tick the simulation. The simulation features a simple spacecraft initialized in an orbit around Earth. The video is intended for beginners and covers the process of setting up a simulation, configuring the spacecraft, and navigating the simulation using the observer.
Prerequisites
None
Learning Outcomes
- Using blueprints to set up a simulation and configure a spacecraft.
- Creating a simple orbit with a spacecraft.
- Navigating the simulation with the observer.