Table of Contents

Editor: Creating a Basic Simulation


Description

The video demonstrates how to create a basic simulation using the Nominal Editor. It showcases how to use level blueprints in Unreal to spawn a spacecraft, set its orbit, and tick the simulation. The simulation features a simple spacecraft initialized in an orbit around Earth. The video is intended for beginners and covers the process of setting up a simulation, configuring the spacecraft, and navigating the simulation using the observer.

Prerequisites

None

Learning Outcomes

  • Using blueprints to set up a simulation and configure a spacecraft.
  • Creating a simple orbit with a spacecraft.
  • Navigating the simulation with the observer.