Table of Contents

Editor: Geodetic Location Pointing Chain

Description

This guide showcases how to create a geodetic location-pointing chain on a spacecraft. This chain is designed to direct a payload’s normal direction in the direction of a specific latitude, longitude and altitude located on the surface of a body in inertial space. This is commonly used for imaging a specific location on the surface of a planet.


Creating the Spacecraft

Start by configuring a level with a spacecraft spawned in orbit. The spacecraft must have the following components for this chain to work:

  • Reaction Wheels
  • Computer

The spacecraft can have any other number of components and instead of using reaction wheels, an external force torque module could be implemented as the effector instead.

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Adding the Navigator

After spawning the spacecraft in the level blueprint, flight software can be added to the spacecraft. This is usually done in a blueprint function but can be done directly on the Event Graph. The first step is to add the Navigator component. This is required for all flight software chains, and the ground-pointing chain is no exception. The Navigator produces the estimated position and rotation of the spacecraft, with some noise values applied. It is a source of truth and does not simulate the data from a sensor. This component needs to be added to the Computer on the spacecraft, which can be done by first fetching the computer and constructing the Navigator.

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The Navigator takes three input flags, which define how the errors are added to the module:

  • Cross Translation: A flag that defines a position error depending on its velocity
  • Cross Attitude: A flag that defines an attitude error depending on its attitude rate
  • Use Eclipse: A flag that defines whether the sun pointing vector on the navigation attitude message depends on whether the spacecraft is in an eclipse. This flag is only useful for the sun-safe pointing chain.

Adding the Geodetic Ephemeris Conversion Software

The next software will convert a geodetic location, which defines the latitude, longitude and altitude around some planet, into an inertial ephemeris message. This is the Geodetic Ephemeris Conversion Software and it allows for any celestial body, including the Earth, and geodetic coordinates to be targeted with the flight software. The Universe can be used to fetch planet data and the conversion software will create a converted message. In this example, the input message is hidden with the option of selecting the targeted body.

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If adding the component manually using the construct from class option, the input planet vector will be exposed and this can be retrieved from the Universe’s Get Universe Planet method.


Adding the Ground Pointing Software

The next software to add is the Ground Pointing Software, which will define both the guidance error and reference frame between a particular alignment vector and the ground station location. This module requires four input messages to define the target frame of the pointing vector. The first two vectors come from the navigator and define the current orientation and translational position of the spacecraft in question. The third input message is the ground state message. This is not required for this software chain and should be left as empty in this case. The fourth message requires the ephemeris message from the previous software for the pointing direction.

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The software also takes some additional input variables that can configure the software to act under different circumstances:

  • Alignment Vector: A vector represented in the body \(B\) frame that the spacecraft will align its orientation with.
  • Small Angle: The smallest possible angle between the alignment vector and the ground vector that can be reached before the software stops producing guidance messages.
  • Use Boresight Rate Damping: A flag to use rate damping about the sensor boresight.

Adding the MRP Feedback Software

A standard software module that is used for all pointing chains is the MRP Feedback Software. This software module takes in a desired guidance direction and compares the direction with the current orientation. It then uses a PID controller to create a torque message that will define how much torque is given to the effectors (such as a reaction wheel or external force module) to start orienting the spacecraft in the desired vector. The guidance message is a requirement as the input for the module, however, the reaction wheel messages (speed, availability and config) are optional and can be used when a reaction wheel exists. These messages provide information to the controller on the configuration and speed of each reaction wheel and can optimize the controller for specific wheels.

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The MRP controller is configurable and the PID constants can be adjusted. These parameters are dependent on the state of the system and the friction models on the reaction wheels. The default constants are suggestive and work in a majority of use cases.

  • K: The proportionality-gain constant (P) to the MRP errors.
  • P: The rate-error constant (D) for the feedback gain.
  • Ki: The integration feedback error constant (I) on rate error.
  • Integral Limit: The integration limiting torque to avoid wind-up issues.
  • Known Torque Point B_B: The defined additional external torque, defined in body frame coordinates, that is applied to the controller.

Adding the Reaction Wheel Motor Torque Software

The MRP controller will return an expected torque for some effector to apply on the spacecraft in the body frame. If a reaction wheel module is used, then this torque needs to be converted to a reaction wheel command, that can be sent to the reaction wheel array on the spacecraft. This is the Reaction Wheel Motor Torque Software and it takes in the state of the reaction wheels (as a configuration message) and the required torque command and produces an array motor torque message, containing a list of torques that are to be applied to a reaction wheel. By default, if no availability message is defined, the module will assume all reaction wheels that are configured are available and operable in the system.

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The reaction wheel motor torque software has one additional parameter, defined as the control axes. This parameter defaults to the identity matrix but can be configured to define a non-symmetrical axis of control, in the case that a reaction wheel or software produces the torques in a rotation that is not equivalent to the reaction wheel direction vectors.


Connecting the Reaction Wheel Message

The reaction wheel motor torque software produces an array message that the reaction wheel uses to control the torques of each wheel. The final task of the flight software chain is to connect the message to the reaction wheel. This can be done using the Set In Messages method, which is the standard syntax for updating the input messages of a component.

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These are all the required software modules for the geodetic location-pointing chain to be implemented on a spacecraft. Additional software modules can be added for specific use cases, such as a power voltage conversion.