FAQ: How do I import my UGC package in Studio?
Warning
UGC mods is currently not supported natively by Unreal Engine 4.26. Have a look in the FAQ if you want to install UGC in Unreal Engine.
Extracting packaged UGC
Once all your UGC
content has been packaged into a zip file, you need to extract it under Studio
mods folder. This will allow your blueprints created in NominalModKit
to be placed from the inventory panel in Studio
viewport. Once you have installed Studio
, you can follow along with the step-by-step guide below:
- Open file explorer and navigate to your installation of
Studio
- Either create or locate the
Mods
folder underNominalStudio\NominalStudio\Mods\
- Either create or locate the
- Copy and extract your
UGC
mods into theNominalStudio\NominalStudio\Mods\
folder
Verifying UGC content in Studio
If you want to verify your imported UGC
content in Studio
, you can list the imported packages in a separate window by pressing the 4th button on the left-hand side of the top toolbar. From there a new window will display both the default and your imported mods.