Class VectorElements
- Namespace
- NominalSystems.Universe
- Assembly
- NominalSystems.Universe.dll
This structure contains a state vector that define a body's translational state.
public class VectorElements
- Inheritance
-
VectorElements
Constructors
VectorElements()
Default constructor that sets up new values for the vectors
public VectorElements()
VectorElements(Vector3, Vector3)
Constructs a new vector elements with all of the correct values
public VectorElements(Vector3 position, Vector3 velocity)
Parameters
Fields
Position
[m] Position Vector of the body
public Vector3 Position
Field Value
Velocity
[m/s] Velocity Vector of the body
public Vector3 Velocity
Field Value
Methods
ToString()
public override string ToString()