Table of Contents

Class VectorElements

Namespace
NominalSystems.Universe
Assembly
NominalSystems.Universe.dll

This structure contains a state vector that define a body's translational state.

public class VectorElements
Inheritance
VectorElements

Constructors

VectorElements()

Default constructor that sets up new values for the vectors

public VectorElements()

VectorElements(Vector3, Vector3)

Constructs a new vector elements with all of the correct values

public VectorElements(Vector3 position, Vector3 velocity)

Parameters

position Vector3

[m] Position Vector of the body

velocity Vector3

[m/s] Velocity Vector of the body

Fields

Position

[m] Position Vector of the body

public Vector3 Position

Field Value

Vector3

Velocity

[m/s] Velocity Vector of the body

public Vector3 Velocity

Field Value

Vector3

Methods

ToString()

public override string ToString()

Returns

string