Class SimulationSystem
- Namespace
- NominalSystems.Core
- Assembly
- NominalSystems.Core.dll
[NominalSystems] A implementable per-simulation object system
public abstract class SimulationSystem
- Inheritance
-
SimulationSystem
- Derived
Constructors
SimulationSystem()
Default constructor
public SimulationSystem()
Fields
IsEnabled
Is 'SimulationSystem' enabled
public bool IsEnabled
Field Value
Properties
ID
The event listener's ID
public Guid ID { get; }
Property Value
Simulation
The default 'Simulation' object
public Simulation Simulation { get; }
Property Value
Methods
AddDelayEvent(Action, double)
Add a new simulation delay event (seconds)
public Guid AddDelayEvent(Action func, double seconds = 0)
Parameters
Returns
- Guid
the event guid
AddDelayEvent(Action<double>, double)
Add a new simulation delay event (seconds)
public Guid AddDelayEvent(Action<double> func, double seconds = 0)
Parameters
Returns
- Guid
the event guid
AddRepeatEvent(Action, double)
Add a new simulation repeat event (seconds)
public Guid AddRepeatEvent(Action func, double seconds = 0)
Parameters
Returns
- Guid
the event guid
AddRepeatEvent(Action<double, double>, double)
Add a new simulation repeat event (seconds)
public Guid AddRepeatEvent(Action<double, double> func, double seconds = 0)
Parameters
Returns
- Guid
the event guid
AddRepeatEvent(Action<double>, double)
Add a new simulation repeat event (seconds)
public Guid AddRepeatEvent(Action<double> func, double seconds = 0)
Parameters
Returns
- Guid
the event guid
Add<T>()
Add a 'Component' object - from a system type
public T Add<T>() where T : Component, new()
Returns
- T
the 'Component' object
Type Parameters
T
Exceptions
FindComponent<T>(bool)
public T FindComponent<T>(bool recurse = true) where T : Component
Parameters
recurse
bool
Returns
- T
Type Parameters
T
FindComponents<T>(bool)
public T[] FindComponents<T>(bool recurse = true) where T : Component
Parameters
recurse
bool
Returns
- T[]
Type Parameters
T
GetSystem<T>()
public T GetSystem<T>() where T : SimulationSystem, new()
Returns
- T
Type Parameters
T
OnBegin(double)
Called when the 'SimulationSystem' is beginning
[Event(EventType.Default)]
protected virtual void OnBegin(double time)
Parameters
time
doubleelapsed time (seconds)
OnDecodeMetadata(JObject)
Called after the "SimulationSystem" was loaded to handle additional metadata.
[Event(EventType.Default)]
protected virtual void OnDecodeMetadata(JObject metadata)
Parameters
metadata
JObject
OnEncodeMetadata(JObject)
Called while the "SimulationSystem" is being saved to save additional metadata.
[Event(EventType.Default)]
protected virtual JObject OnEncodeMetadata(JObject jobj)
Parameters
jobj
JObject
Returns
- JObject
OnFinish(double)
Called when the 'SimulationSystem' is finishing
[Event(EventType.Default)]
protected virtual void OnFinish(double time)
Parameters
time
doubleelapsed time (seconds)
OnReset(double)
Called when the 'SimulationSystem' is resetting
[Event(EventType.Default)]
protected virtual void OnReset(double time)
Parameters
time
doublereset time (seconds)
OnUpdate(double, double)
Called when the 'SimulationSystem' should update
[Event(EventType.Default)]
protected virtual void OnUpdate(double time, double step)
Parameters
RemoveComponent<T>(T)
public void RemoveComponent<T>(T component) where T : Component
Parameters
component
T
Type Parameters
T
StopEvent(Guid)
Stop the simulation event from running
public void StopEvent(Guid id)
Parameters
id
Guida event id