Table of Contents

Enum DynamicType

Namespace
NominalSystems.Universe
Assembly
NominalSystems.Universe.dll

This defines the type of motion that will be used for the Dynamic Body when orbiting another body. This can define how the forces, both internal and external interact on the body.

public enum DynamicType

Fields

DYNAMIC = 0

The standard type that allows the object to be influenced by forces and gravity along its orbit path.

LOOKUP = 2

A type that positions and rotates an object based on some lookup data from a table.

ORBIT = 3

A type that will perform a fixed orbit based on the initial Orbital parameters and will not deviate from it.

STATIC = 1

A type that forces the object to remain in a fixed positon and orientation, regardless of the forces internal and external.